![]() ![]() Click 'Done' to get the design into your game.Copy a code from the list into the 'Enter Decal ID' space.Enter the house and click on the item you want to customise.Having a bunch of free reward codes is useless if you don't know how to redeem them! Thankfully, redeeming Berry Avenue codes is easy if you follow these steps: How to redeem Berry Avenue Picture c odes Find out all with our Westbound codes guide. If you also play Westbound, we have all the free in-game redeemables for you.There are currently no expired Berry Avenue picture codes, stay tuned for future updates. Are you playing Bounce Simulator too? Make sure to enter all of these Bounce Simulator codes before they expire.īerry Avenue e xpired picture codes (August 2023).Tis The Season to be Jolly – 1219668357.Here are all the active Berry Avenue picture codes that we know of right now: 's what you're looking for, a complete list of all the working Berry Avenue picture codes. Here is the problem in the code: local homescreen = .Parent.HomeScreen I tried seeing if marketplace service had something to automatically correct the decal ID to a working ImageLabel ID but there was nothing. I noticed when you enter a decal asset ID into an ImageLabel through studio it works and it automatically changes the ID to a different ID which I believe is part of the problem since ImageLabel “Image” properties don’t get corrected while “in game”. Even when trying “rbxassetid://” instead of “ ”. ![]() However no matter what decal ID I use it never works. To do this the player enters a decal asset id into a textbox which updates the wallpapers “Image” property (the wallpaper is an image label). I’m making a surfaceGui phone on studio and one of the features in the settings app is that you can change your wallpaper. ![]()
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